Download Mugen Characters Blazblue Makoto

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Mercury is an important character in the BlazBlue story, with connections to several of the characters. Litchi is a doctor who runs a. Blazblue Chrono Phantasma (mugen1.1) Bienvenido(a). Las stages estan hechas con imagenes 32 bits por lo que son exclusivas para el mugen 1.1. Makoto Nanaya is a playable character starting from BlazBlue.

WORK IN PROGRESS.:WARNING:I will take the rips down if the Mugen Free For All staff tells me to. I will comply with Arc System Works if they also want the rips taken down.

If this happens, PM me and I will provide a private link.If you going to mirror the downloads elsewhere, please copy the credit/special thanks on the bottom. F.A.QQ: How did you rip the sounds?A: I used Microsoft's SDK (Software Development Kit) to decode the files. Afterwards unpacked the.XWB with XWB Unpacker.Q: I thought you were going to release the whole pack! What happened?A: Work. My life is very busy so I'll release them by character, just like how I did the P4A sound requests.

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It's much faster than ripping the whole cast THEN releasing it.Q: Where is.character.' s SFX?A: I don't have it ripped yet. I'll include it in the character in future updates along with a separate link for it.Q: Are you going to rip the Story Mode voices? How about the announcer voices?A: The format for the voices are different than the ones found in the gameplay.

So at the moment, unfortunately, is a no. For the announcer voices, I will get to that after the characters. I won't be able to rip the DLC announcers though, because I don't have the files.Q: What takes so long for the sounds to be ripped? Why are the P4A sounds easier and faster to rip?A: Resaving, renaming, and relistening to the sounds to make sure it is working properly. The XWB Unpacker saves the files as a completely compressed sound file. With the right codecs you can listen to it, but if you listen to it without the codecs or add it in Mugen, it will have a ear splitting beeping sound. For P4A sounds, I can just decode them through the SDK and saved as regular readable sound file.Q: Will you rip the sounds/sprites BlazBlue: Chrono Phantasma?A: Yes.

Although there's no XB360 release, it will be a tough one. I'll have to do googling research for a bit after I get the iso. I am very determined to rip the sounds/sprites. It has been done. The voices can be ripped however, I am having trouble with ripping the character sprites. 25, 2016: Ripping them now!Q: Will you rip the sounds for any other games?A: Yes. I'm thinking of ripping the whole P4A voice cast in the future.Q: Are you going to share the XWB Unpacker?A: I would, but I can't.

It's a private program that was handed to be due to a favor. Somebody wants it private, I don't know the reasons why, but I'll abide by his/her words. There is an alternate program called XWB Extractor 1.1, but I haven't used it.Q: How do I open the sprites?A: You can use GIMP or Photoshop to open.PCX files.

Alternatively you can also use any Fighter Factory to open them as well.CreditsAres - Main Rips, Decoding.pac files, Sound Conversions.Itsumi - Sound Conversions.- Decoding.pac files.- Providing Celica's sound file.Special Thanks to.Somebody.wishes to stay anonymous. Provided XWB Unpacker.- Providing early sound files to work on.- For the program, Hipster.- Images for download.- Helping me out figuring dantarion's tool.dantarion - For his awesome tool.And you, for patiently waiting!

BIO:

Makoto is a Military Academyclassmate and one of Noel's best friends. She is quite hyperactive and has a short attention span, though she has proven to be rather cunning when she needs to be. She is outgoing, adventurous, and has inhuman reflexes as well incredible strength, able to make an impact crater in Carl's storyline and her Astral Heat involves her punching an opponent skyward, leaving an imprint of her fist in the moon before it splits apart. She has a few complexes about her race, but nonetheless, acknowledges who she is and is proud of it.
In BlazBlue Continuum Shift, Makoto works for The NOL Intelligence Department with Hazama, but is actually a spy for Sector Seven. In the True Ending, she defects from the NOL after finding out what happened and leaves with Noel and Iron Tager. She wentto the NOL academy with Jin, Carl,Noel, and Tsubaki.


ORIGIN:
BlazBlue:Continuum Shift



OTHERAPPEARANCES:
BlazBlue:Continuum Shift 2, BlazBlue:Continuum Shift Extend, BlazBlue:Chrono Phantasma, BlazBlue:Central Fiction, BlazBlueCross Tag Battle



PageUpdated: May 26th, 2019

Cool.. Chipmunk-Girl! Chipmunks are awesome. Anywho, Makoto is yet another 'animal-inspired'fighting game girl to add to the long list. In case you lost track somewhere, we havea cat-girl,bat-girl, bunny-girl, bee-girl, dog-girl, (probably more I'm forgetting), and now.. chipmunk-girl (or squirrel-girl ifyou prefer).Everyone seems to say she's a squirrel, but she has the markings of a chipmunk on hertail.. and I know a true northern chipmunk when I see one, so I'm going with chipmunk.
Makoto's overall design is pretty ho.., even though she blatantly dresses like astripper. Yeah, even coming from a guy who loves girls.. I have to say she's abit too oversexualized. Looks like she really lets herself go outside of that school uniform.. lol. Remember boys, you gotta watch out for girls like that. :/ Anyhow, herover-sexualization doesn't really 'ruin' the design. Makoto's fighting styleand animations are definitely pretty cool, and I like the fact that shethrows actual punches - which is something that not all BlazBluecharacters do. You also gotta love the way she uses her tail when she fights..clever stuff from Aksys as usual.

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